Dandd 5e shop inventory - Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.

 
Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator. . Ujheby

(ie, alchemist shop, weapon shop etc. In addition to magic shop, this 2nd link can also be used to randomize treasure or even towns & NPCs (Names/race/levels etc, but it does not stat out their character sheet for you). If you are making your own town this link is a MUST! This one is strictly a Magic Item Shop generator. It can be used to ...Inventory, pricing, weights and other info for a D&D 5e alchemist or potion shop; great for role playing games. Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into.Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.Suggested Price $7.00. Average Rating (56 ratings) Consistently updated since 2017 (6 years!), 12694 downloads and counting! "I've always been fully committed to good notes, pen, paper, dice and a DM screen. However, after one session, I'm completely converted to these excel worksheets and have ditched the DM screen for the laptop.Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: weapon (hand crossbow) | very rare. This hand crossbow's powers are designed to be used by a ooze to stalk its victims; with encouragement and praise, this hand crossbow begins to softly sing a long-lost epic poem. Requires Attunement. Deadly: Your attacks with this weapon score a critical hit on a roll of 19-20. Holy:Inventory, pricing, weights and other info for a D&D 5e alchemist or potion shop; great for role playing games. Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors. The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:Look no further, this tool provides it all and more. Simply select the shop inventory type you need from the drop-down menu, toggle one or more of the races (if none are toggled, humans will be used), and click one of the randomize buttons. 'Randomize NPC' will randomize the top info, and the look of the NPC, 'Randomize store' will randomize ...Updated & more inclusive 5E D&D Shops Catalog (V-1.8) First off, I want to thank u/jrobharing for outlining the format of this list and doing so much of the initial legwork. Their original post is located here and is a still a great resource if you prefer not to have the "fluff" I've added.Secondly, I want to thank u/Shinotama for pointing out ...Here are 20 things your D&D characters might find in a fantasy alchemist shop. 1. Alchemist's Fire. This sticky, adhesive fluid ignites when exposed to air. It can be used to set fire to objects and creatures. 2. Drow Poison. A black tar-like substance that can knock a target unconscious on contact. 3.Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into. Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.May 11, 2017 · Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ... Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. A magic shop – as the name indicates – is supposed to feel magical, so the first thing you need to think about when running a magic shop is how to convey that the shop is extraordinary. To break things down, your main components for creating a magic shop in 5E are 1) the shopkeeper, 2) the shop itself, and 3) the shop’s inventory ...Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy. Product inventory, pricing and details for shops, vendors, traders and merchants in D&D 5e role playing games. for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.Looking for a Shop generator! In my DnD campaigns I make heavy use of generators to keep everything interesting. I recently created a bunch of cities with different shops and wanted to make what they sold different and varied. I tried looking online but I mostly find Magic Shop Generators. I want a regular shop generator, like an armorsmith or ... This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ...Adventurer Supplies. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results.Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion. An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. Store Sheet. In the inputs table enter a base number of inventory slots to start with (the "Base Slots Table" contains my recommendation) Then Enter the combined player level of all the players shopping for magic items. Then enter the number of players who are shopping for magic items. If using a skill check to modify the number of inventory ...D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Inventory, pricing, weights and other info for a D&D 5e adventure supplier shop; great for role playing gamesArcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Mar 1, 2019 · The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them. The user must be attuned to it. When you wind it up and let it go, it travels up to 100 feet before it stops. As it travels, the user can see within a 30 foot radius of its location. This lasts for 10 minutes. When it is used, it loses its charge. During a long rest, the user can roll a d4.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light ArmorResources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion.May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha. Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into.A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide. Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Basically you start by toggling the type of shop keeper you want (Human, Dwarven, Elven, Halfing, and/or Orcish). The next step is to select the type of store you want such as General Store, Magic, etc. The click Randomize All to get your shop keeper and some inventory. Sometimes I like to copy the inventory, then click Randomize Store again ...Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 … Try the Exotic NPC Generator. Dwarf. Heroic (2d6+6) Bethrynna Watson, Female Half-Elf. She is in excellent shape and is generally shirtless and showing off her tattooed chest. She keeps her long red hair kept up in a rat tail. Her eyes are likewise violet. Her teeth are white and perfect. Personality: Eccentric and domineering, Bethrynna will ...Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. We would like to show you a description here but the site won’t allow us.Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy. Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Inventory, pricing, weights and other info for a D&D 5e fence, shady shop or illicit goods dealer; great for role playing games.Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light Armor5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha. General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesAdventurer Supplies. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesLooking for a Shop generator! In my DnD campaigns I make heavy use of generators to keep everything interesting. I recently created a bunch of cities with different shops and wanted to make what they sold different and varied. I tried looking online but I mostly find Magic Shop Generators. I want a regular shop generator, like an armorsmith or ...Mar 15, 2022 · 4. Nipip and Prina Glitterhelm: A gnome couple who sell flavored healing potions. Nipip is a successful alchemist who discovered how to create healing potions, and Prina colors them and adds different interesting flavors to them, such as mint, strawberry, or cotton candy. 5. Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha.Updated & more inclusive 5E D&D Shops Catalog (V-1.8) First off, I want to thank u/jrobharing for outlining the format of this list and doing so much of the initial legwork. Their original post is located here and is a still a great resource if you prefer not to have the "fluff" I've added.Secondly, I want to thank u/Shinotama for pointing out ...Re: DnD 3.5 Random Shop Inventory. Pendragon breaks inventory down by shop type, and offers price variation between small towns and trading cities. WFRP divides items into 6 availability classes (from Plentiful - coal at the minehead - to Very Rare - plate armour). They're not D&D, but it's a start.

Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. . Recent earthquakes california

dandd 5e shop inventory

Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay. Jul 11, 2019 · I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it. Inventory, pricing, weights and other info for a D&D 5e alchemist or potion shop; great for role playing games. Fran's fortuitous froths: potions of dubious origins and craftsmanship, they almost never work as advertised, but always help you in a way you didn't know you need. 7. Sofie's softies: pillows of the highest quality, stuffed with feathers of magic beasts, and enchanted with various effects. 8.Generate 1 to 3 hoards (via any of a number of freely available online generators). Discard coins. Use as inventory. This worked well for pawn shops and the like in 3.5 but not in 5e because magic items are supposed to not be for sale.Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. May 2, 2017 simplednd General Info. There are amazing for tracking your inventory in different locations. So good! Today we have content from a guest creator, Keith C. Keith has made some amazing inventory sheets. While made for 5e D&D, these can very easily be used with any fantasy role playing game. Grab them from the Source: Inventory Sheets.1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den.Jan 18, 2021 · Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ... Feb 10, 2021 · There are three merchant/shop types if we want to think about it simplistically. Or at least three categories that average players will be interested in investigating when they reach a town all the time. Blacksmith/Weaponsmith/Armourer - Better items to maximize their damage, get less damage from enemies. Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. Generate 1 to 3 hoards (via any of a number of freely available online generators). Discard coins. Use as inventory. This worked well for pawn shops and the like in 3.5 but not in 5e because magic items are supposed to not be for sale.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Jul 11, 2019 · I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it. .

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